Parsons Paris

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Parsons Paris.

Courses

Pre-College Level

This immersion in the art and design college environment is for high school students entering their junior or senior years, or for recent high school graduates. In all studio courses, students develop portfolio pieces for college admissions applications. Students must be age 16 or older by July 6, 2016, the start of the program. No exceptions will be made. Please see the list below for course descriptions and links to registration.

College and Adult Level

College and adult students who are 18 years of age and have completed at least one year of college or who are 19 years of age or older by June 1, 2016, for Session I or July 6, 2016, for Session II enroll in this summer program as a complement to a full-time degree program and to gain intensive exposure to design disciplines that help them achieve their academic and professional goals. Students also enroll in this program to build the skills and portfolio necessary for acceptance to graduate programs. Session I is for college and adult participants only. During Session II, pre-college students are also on campus and a limited number of courses combine levels. Please see the list below for course descriptions and links to registration.

College Credit

Students enrolled in the pre-college and college/adult level programs in New York earn three college credits upon successful completion of the program. 

We strongly recommend that participants consult an academic advisor at their home institution for further details of approval, transfer, and fulfillment of graduation requirements.

ACADEMIC TRANSCRIPT REQUEST

Transcripts issued by the Registrar's Office carry the signature and seal of The New School. A transcript is confirmation of a student's permanent record at the university. Students who complete Summer Intensive Studies may request that their transcript(s) be mailed to other colleges and institutions by submitting an official request to the Registrar's Office.

PRE-COLLEGE COURSE DESCRIPTIONS

Architectural Design Studio
Pre-College
(July 11–29)
PNNY 1201 Sections C1, C2

Students are introduced to the field of architecture through a studio project for a public building in New York City. They address complex urban and architectural spatial problems through field observation, architectural drawing, and model making. They acquire technical skills and develop the understanding of scale, form, and spatial relationships needed to interpret the built environment. Students divide their time between designing in the studio, learning to analyze and represent space, and gaining on-site experience on field trips to locations in New York City.
Register here.

Design and Management
Pre-College
(July 11–29)
PNNY 1301 Sections C1, C2

This course provides an overview of topics and issues central to the Strategic Design and Management program, with an emphasis on the relationships between design, experience, and social and economic change. An intensive three-week course, it exposes students to the enormous variety of ways design functions in business contexts and helps them understand the roles designers play in creative industries through critical readings and discussions, case studies, guest lectures, field trips, and collaborative, practice-based projects. By means of research, prototyping, experimentation, self-reflection, and decision-making activities, students learn to become resourceful practitioners and creative entrepreneurs. The intensive nature of the class results in a steep learning curve; the students’ diverse nationalities and backgrounds promote new perspectives; and immersion in the classroom and the city fosters new friendships and experiences.
Register here.

Design Studio
Pre-College
(July 11–29)
PNNY 1115 Sections C1-C6

If you are interested in learning more about the world of design or are planning to apply to an art and design school, Design Studio is for you. The criteria for admission to many of today’s most competitive art and design schools are changing. Students are now expected to display their work along with careful documentation of the entire design process. It is no longer enough to present a beautiful finished work of art; you must demonstrate how you formulate ideas, make decisions, and solve problems. This course introduces students to Parsons’ design methodology, including research, concept development, sketching and prototyping, iterative project development, and written reflection. Students then apply this process to projects in which they explore disciplines including fashion, product, and graphic design. Students are also introduced to the fundamentals of drawing and are encouraged to experiment with sketching and illustration techniques, using digital tools in Adobe Creative Suite, digital photography, and 3D materials and processes. Project work is supplemented by weekly guest lectures by high-profile New York City designers and recent Parsons graduates and by visits to relevant exhibitions and events in the city. Students must bring a laptop.
Register here.

Explorations in Drawing
Pre-College
(July 11–29)
PNNY 1101 Sections C1, C2

This course combines the fundamental practice of observational drawing with conceptual strategies for constructing the drawn image. Emphasis is placed on drawing as an integral component of the design process. Students gain analytical skills through direct observation of studio setups as well as visits to museums and outdoor spaces throughout New York City. These skills are used to approach drawing as a way of thinking, as a critical tool, and as a means of observation, storytelling, and representation.
Register here.

Drawing: The Figure
Pre-College
(July 11–29)
PNNY 1102 Section C1

This course immerses students in the study of the human figure through drawing projects that investigate both its form and its capacity to carry meaning within various cultural contexts. Anatomy, motion, gesture, and a variety of techniques and media are used to explore the body as the site of messages ranging from the personal to the political.

Register here.

Fashion: Explorations in Sewing and Construction
Pre-College
(July 11–29)
PNNY 1401 Sections C1-C4

Learn about the process of designing and making, particularly the creation of objects using soft materials. A variety of construction methods are explored, from hand and machine sewing to knitting, crocheting, draping, and patternmaking. Drawing and sketching are introduced as an integral part of the design process, allowing students to develop concepts in two dimensions before they begin making. Transposing visual ideas from sketching to fabricating, 2D to 3D, students are free to explore the techniques of patternmaking or draping to create the structure for their designs. Students familiarize themselves with design process methods through the development of a design sketchbook documenting research, fabric development, sketch inspirations, and reflections. Projects may include but are not limited to clothing and accessories.
Register here.

Fashion: Visual Presentation
Pre-College
(July 11–29)
PNNY 1402 Sections C1-C3

This course introduces students to various presentation methods that enable them to clearly communicate their ideas through 2D media and the development of a collection. Students explore the communicative power of images through visual media using a variety of drawing and digital techniques, with the goal of developing their own individual aesthetic. Engagement with observational drawing from the live fashion model, photography, digital image creation, and video helps bring the student’s design ideas to life. Students build skills in observation, expression of ideas, and visual organization to create a personal blog or book. Field trips to designer studios and museums along with guest lectures by practicing professionals develop students’ knowledge of New York’s fashion industry.
Register here.

Interior Design Studio
Pre-College
(July 11–29)
PNNY 1202 Section C1

Students are introduced to the basic vocabulary, skills, and contexts of interior design through a series of small abstract projects. Human scale, movement, circulation, and fundamental form making are explored. Students work both individually and collaboratively in a studio environment to create drawings and 3D models. Note: This is not an interior decoration course. Although decorative elements are considered, the primary focus is on the design process and spatial analysis.
Register here.

Painting
Pre-College
(July 11–29)
PNNY 1103 Section C1

This course focuses on the basics of painting, with an emphasis on technical paint handling, color, composition, and materials. Acquiring basic studio habits and practices, students undertake a visual and conceptual examination of painting today. Individual and group criticism, combined with field trips and discussion, expands perspectives within historical contexts. As students advance, they explore a variety of abstract and figurative possibilities for self-examination.
Register here.

Photography: Analog and Digital
Pre-College
(July 11–29)
PNNY 1130 Section C1

New York’s urban landscapes offer inspiration as students develop their skills in documentary and fine art photography. Beginners master basic skills in analog and digital photography, while experienced students learn to convey ideas and explore themes in their work. The class includes on-site shoots, lab work, critiques, and lectures. All work is done in black and white. Students must have a 35mm camera with manual settings and a DSLR digital camera.
Register here.

Photography: Digital and Video
Pre-College
(July 11–29)
PNNY 1131 Section C1

New York City provides visual inspiration for students exploring digital photography. Students learn to structure and narrate stories on video and in photography as they collaborate to create short digital films. Professionals visit the class to discuss their craft and share work. This course is recommended for students with some photography experience. Students must have a DSLR digital camera. Beginners should take Photography: Analog and Digital.
Register here.

Game Design
Pre-College
(July 11–29)
PNNY 1121 Section C1

This course introduces students to principles of game theory and fundamentals of interaction design. Students explore methods for creating analog and digital games by experimenting with a variety of physical objects and digital interfaces. They
develop an understanding of game structure, play experience, and the community aspect of gaming culture. Students are introduced to basic coding, enabling them to create their own games using a range of software and open source programs. Studio work is supplemented by analysis of existing games, guest lectures by game designers, and peer-to-peer play testing.
Register here.

Graphic Design
Pre-College
(July 11–29)
PNNY 1110 Sections C1, C2

Graphic design is the visual language of everyday life, used in everything from magazine ads to film titles to product packaging. In this course, students are introduced to the fundamentals of visual research, composition, typography, and the organization of information. A key goal for all students is learning to develop powerful concepts. Students address a series of design problems through concept-driven solutions that explore 2D and digital making. The role of typography in design is explored in depth, with an emphasis on the selection of the most appropriate typeface for each project. Students are introduced to digital tools, including the Adobe Creative Suite.
Register here.

Illustration: Beyond the Page
Pre-College
(July 11–29)
PNNY 1106 Section C1

This class explores the ever-expanding territory where illustration meets design. The hybrid designer-illustrator is head and shoulders above the pack, possessing drawing skills; a keen sense of color, typography, and layout; and an interest in doing it all. Today’s new breed is poised for long and varied careers. Guest speakers who exemplify these qualities present case studies; slide show lectures provide inspiration; and practical assignments afford students opportunities to produce portfolio work. Assignments include a range of packaging, objects, logos, animation boards, and advertising, all created using a multidisciplinary approach.
Register here.

Product Design
Pre-College
(July 11–29)
PNNY 1203 Section C1

In this introductory course, students engage in hands-on exploration of object design. The product design process is explored through problem solving, integration of essential skills such as drawing and rendering, and iterative prototyping of three-dimensional forms. Students learn to identify where and how design can be best applied. They work both individually and collaboratively in a studio environment to create prototypes for utilitarian products and a project book documenting their research and process.
Register here.

Animation Studio
Pre-College
(July 11–29)
PNNY 1120 Section C1

In this course, students develop a solid understanding of the principles of animation and the art of storytelling as the foundation for creating sequential narratives — cartoons, graphic novels, movies, videos. The class helps students find their voice and artistic style as they create an animated short, from concept to finished work. The course is an excellent opportunity for those curious about animation to learn the entire process. Students use Adobe After Effects to bring their drawings to life.

Register here.

COLLEGE/ADULT COURSE DESCRIPTIONS

Animation Studio
College/Adult Session I
(June 6-24)
PNNY 2120 Section A

In this course, students develop a solid understanding of the principles of animation and the art of storytelling as the foundation for creating sequential narratives — cartoons, graphic novels, movies, videos. The class helps students find their voice and artistic style as they create an animated short, from concept to finished work. The course is an excellent opportunity for those curious about animation to learn the entire process. Students use Adobe After Effects to bring their drawings to life.

Register here.

Architectural Design Studio
College/Adult Session I
(June 6–24)
PNNY 2205 Section A

Today’s architect must have experience with digital and physical making as well as the language to work between both spaces. Digital modeling has evolved to become more than just another design tool. It is a device for enabling innovative project development. While there is a new focus on digital technology, physical model making also continues to be a crucial component of design. It has become increasingly reliant on a hybrid of hand fabrication and digital outputting, often combining processes to mimic the construction process. This course is designed to help students develop these model-making skills. It offers students a collaborative environment in which they can work together constructing architectural models.
Register here.

Design and Management
College/Adult Session I
(June 6–24)
PNNY 2301 Section A
College/Adult Session II
(July 11–29)
PNNY 2301 Section B

This course provides an overview of topics and issues central to the Strategic Design and Management program, with an emphasis on the relationships between design, experience, and social and economic change. An intensive three-week course, it exposes students to the enormous variety of ways design functions in business contexts and helps them understand the roles designers play in creative industries through critical readings and discussions, case studies, guest lectures, field trips, and collaborative, practice-based projects. By means of research, prototyping, experimentation, self-reflection, and decision-making activities, students become resourceful practitioners and creative entrepreneurs. The intensive nature of the class results in a steep learning curve; the students’ diverse nationalities and backgrounds promote new perspectives; and the immersion in the classroom and the city fosters new friendships and experiences.
Register here.

Design Process
College/Adult Session I
(June 6–24)
PNNY 2111 Section A

In this course, students explore the design process and the fundamental visual principles integral to all fields of design. They learn how to conduct design research, produce a series of concepts, execute a final project, and present their work professionally. The focus is on building skills in handmaking, and project outcomes can take the form of graphic design, typography, photography, bookbinding, and 3D design. Design history is explored through research inspired by the project assignments.
Register here.

Drawing: The Figure

College/Adult Session I
(June 6-24)
PNNY 2102 Section B

This course immerses students in the study of the human figure through drawing projects that investigate both its form and its capacity to carry meaning within various cultural contexts. Anatomy, motion, gesture, and a variety of techniques and media are used to explore the body as the site of messages ranging from the personal to the political.
Register here.

Explorations in Drawing
College/Adult Session I
(June 6-24)
PNNY 2101 Section A

This course combines the fundamental practice of observational drawing with conceptual strategies for constructing the drawn image. Emphasis is placed on drawing as an integral component of the design process. Students gain analytical skills through direct observation of studio setups as well as visits to museums and outdoor spaces throughout New York City. These skills are used to approach drawing as a way of thinking, as a critical tool, and as a means of observation, storytelling, and representation.
Register here.

Fashion: Explorations in Sewing and Construction
College/Adult Session I
(June 6–24)
PNNY 2401 Section A
College/Adult Session II
(July 11–29)
PNNY 2401 Section B

Learn about the process of designing and making, particularly the creation of objects using soft materials. A variety of construction methods are explored, from hand and machine sewing to knitting, crocheting, draping, and patternmaking. Drawing and sketching are introduced as an integral part of the design process, allowing students to develop concepts in two dimensions before they begin making. Transposing visual ideas from sketching to fabricating, 2D to 3D, students are free to explore the techniques of patternmaking or draping to create the structure for their designs. Students familiarize themselves with design process methods through the development of a design sketchbook documenting research, fabric development, sketch inspirations, and reflections. Projects may include but are not limited to clothing and accessories.
Register here.

Fashion: Visual Presentation
College/Adult Session I
(June 6–24)
PNNY 2402 Section A
College/Adult Session II
(July 11–29)
PNNY 2402 Section B

This course introduces students to various presentation methods that enable them to clearly communicate their ideas through 2D media and the development of a collection. Students explore the communicative power of images through visual media using a variety of drawing and digital techniques, with the goal of developing their own individual aesthetic. Engagement with observational drawing from the live fashion model, photography, digital image creation, and video helps bring the student’s design ideas to life. Students build skills in observation, expression of ideas, and visual organization to create a personal blog or book. Field trips to designer studios and museums along with guest lectures from practicing professionals develop students’ knowledge of New York’s fashion industry.
Register here.

Fashion: Merchandising

College/Adult Session I
(June 6–24)
PNNY 2405 Section A
College/Adult Session II
(July 11–29)
PNNY 2405 Section B

This course is an immersive introduction to the fashion industry and the role of the merchandiser in a fashion apparel company. The course reviews merchandising principles and techniques used, including product development, planning, editing, sourcing, and decision making. Students also acquire a working vocabulary of industry terminology. The course offers a New York perspective: We explore the relationships between design, production, and marketing through an overview of the traditional New York Garment Center. We also examine the fashion incubators recently developed for area fashion designers and craftspeople.
Register here.

Fashion: Marketing

College/Adult Session I
(June 6–24)
PNNY 2406 Section A

This course examines fundamental marketing concepts in the fashion marketing environment. Students explore consumer insights, positioning, competitive advantage, and channel decisions using both theoretical and practical approaches. Students analyze and identify target markets and become aware of key marketing decisions as they develop a global marketing plan for a fashion company.
Register here.

Product Design

College/Adult Session I
(June 6–24)
PNNY 2206 Section A
College/Adult Session II
(July 11–29)
PNNY 2206 Section B

In this introductory course, students engage in hands-on exploration of object design. The product design process is explored through problem solving, integration of essential skills such as drawing and rendering, and iterative prototyping of three-dimensional forms. Students learn to identify where and how design can be best applied. They work both individually and collaboratively in a studio environment to create prototypes for utilitarian products and a project book documenting their research and process.
Register here.

Painting
College/Adult Session I
(June 6–24)
PNNY 2103 Section A

This course focuses on the basics of painting, with an emphasis on technical paint handling, color, composition, and materials. Acquiring basic studio habits and practices, students undertake a visual and conceptual examination of painting today. Individual and group criticism, combined with field trips and discussion, expands perspectives within historical contexts. As students advance, they explore a variety of abstract and figurative possibilities for self-examination.
Register here.

Photography: Analog and Digital

College/Adult Session I
(June 6–24)
PNNY 2130 Section A
College/Adult Session II
(July 11–29)
PNNY 2130 Section B

New York’s urban landscapes offer inspiration as students develop their skills in documentary and fine art photography. Beginners master basic skills in analog and digital photography, while experienced students learn to convey ideas and explore themes in their work. The class includes on-site shoots, lab work, critiques, and lectures. All work is done in black and white. Students must have a 35mm camera with manual settings and a DSLR digital camera.
Register here.

Photography: Digital and Video
College/Adult Session I
(June 6–24)
PNNY 2131 Section A
College/Adult Session II
(July 11–29)
PNNY 2131 Section B

New York City provides visual inspiration for students exploring digital photography. Students learn to structure and narrate stories on video and in photography as they collaborate to create short digital films. Professionals visit the class to discuss their craft and share work. This course is recommended for students with some photography experience. Students must have a DSLR digital camera. Beginners should take Photography: Analog and Digital.
Register here.

Graphic Design I
College/Adult Session I
(June 6–24)
PNNY 2110 Section A
College/Adult Session II
(July 11–29)
PNNY 2110 Section B

Graphic design is the visual language of everyday life, used in everything from magazine ads to film titles to product packaging. In this course, students are introduced to the fundamentals of visual research, composition, typography, and the organization of information. A key goal for all students is learning to develop powerful concepts. Students address a series of design problems through concept-driven solutions that explore 2D and digital making. The role of typography in design is explored in depth, with an emphasis on the selection of the most appropriate typeface for each project. Students are introduced to digital tools, including the Adobe Creative Suite.
Register here.

Graphic Design II

College/Adult Session I
(June 6–24)
PNNY 2112 Section A
College/Adult Session II
(July 11–29)
PNNY 2112 Section B

Students build on their graphic design experience by investigating real-world applications of communication design, with an emphasis on concept development as applied to problem solving. Through projects, students learn to employ narrative and storytelling methods and engage in design research, analysis, documentation, and implementation. Emphasis is placed on the relationship between individual creative and critical thinking skills and the designer’s role within the professional arena. Topics covered include creation of the elements of brand identity programs, such as logos, publications, advertisements, and websites. Students explore advanced techniques in the Adobe Creative Suite. By the end of the course, students will have learned to apply design principles and visual elements effectively in a wide variety of business identity and communication problems. Prerequisite: Graphic Design I or the equivalent and experience with Adobe Creative Suite.
Register here.

Graphic Design: Letterpress
College/Adult Session II
(July 11–29)
PNNY 2118 Section B

In this printmaking course, students interested in design and fine arts learn the basics of letterpress printing using lead and wood type. Students set type, create visual designs on the press, and print on the Vandercook Proofing Press, developing a thorough knowledge of letterpress through experimentation and practice. Students work in groups to respond to visual design challenges. For the final project, each student designs and executes a printed work that builds on the skills and ideas developed in class.
Register here.

Illustration: Beyond the Page
College/Adult Session II
(July 11–29)
PNNY 2106 Section B

This class explores the ever-expanding territory where illustration meets design. The hybrid designer-illustrator is head and shoulders above the pack, possessing drawing skills; a keen sense of color, typography, and layout; and an interest in doing it all. Today’s new breed is poised for long and varied careers. Guest speakers who exemplify these qualities present case studies; slide show lectures provide inspiration; and practical assignments afford students opportunities to produce portfolio work. Assignments include a range of packaging, objects, logos, animation boards, and advertising, all created using a multidisciplinary approach.
Register here.

Interior Design Studio
College/Adult Session I
(June 6–24)
PNNY 2206 Section A
College/Adult Session II
(July 11–29)
PNNY 2206 Section B

Students are introduced to the field of interior design through a studio project for a public interior in a New York City building. They address complex interior spatial problems through field observation, measuring, drawing, and model making. They build technical skills and develop the understanding of scale, form, and spatial relationships needed to interpret the interior environment. Students divide their time between designing in the studio, learning to analyze and represent space, and taking field trips to important interiors in New York City. (Note: This is not an interior decorating course. Although decorative elements are considered, the primary focus is on the design process in the creation of spatially innovative interiors.)

Register here.