Colleen Macklin
Professor of Media Design
Email
colleen@newschool.edu
Office Location
Parsons Faculty Hotseat
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Profile
Colleen Macklin is a game designer and a Professor in the school of Art, Media and Technology at Parsons School of Design. She’s interested in how games model and reveal ideologies through systems. At Parsons, she is the founder and co-director of PETLab, a design research lab that develops games for experimental learning and social engagement. PETLab projects include disaster preparedness games and sports with the Red Cross, the urban activist game Re:Activism and the physical/fiscal sport Budgetball. She is a member of the game design collective Local No. 12, known for the videogame Dear Reader and the social card game, The Metagame. She has co-authored (with John Sharp), Games, Design and Play: A detailed look at iterative game design (Addison Wesley Professional, 2016) and Iterate: Ten Lessons in Design and Failure (MIT Press, 2019). Colleen has a BFA in Media Arts from Pratt Institute, and an MA in International Affairs from The New School.
Research Interests
dynamic systems, ethical AI, play and perception, game design
Awards And Honors
Fellow, MIT Media Lab
Lifetime Achievement, Horizons Faculty of Excellence Award, Higher Education Video Game Alliance (HEVGA) & IndieCade
Inaugural Fellow, Higher Education Videogame Alliance (HEVGA)
Dear Reader, “Meaningful Play Award” International Mobile Gaming Awards, Marseilles, France Dear Reader, Games for Change, Best Gameplay Award finalist, New York, NY Dear Reader, Ludicious Game Festival, special selection, Zurich, Switzerland
Portfolio
www.colleenmacklin.com