As a graduate student in Media Studies, you can pursue one or more of the following Areas of Study or work with a faculty advisor to develop your own. These
clusters of related courses can help you tailor your graduate program to your academic and career goals and gain the confidence needed to lead creative innovation in your field. Though you are not required to choose an Area of Study to earn your degree, completing one or more can enhance your résumé by communicating expertise to potential employers.
Courses in this area of study enable students to learn skills involved in film and video production, including producing, screenwriting, directing, advanced editing, cinematography, lighting, sound, and post-production. Drawing on film history, theory, and aesthetics, students gain skills and experience in the creation of new modes of cinematic expression.
This area of study enables students to learn the basics of data analytics to understand patterns and changes in media experiences. Students apply these skills to understand new developments in the creative industries: publishing, broadcasting, social media, cinema, and Web. Courses investigate topics in media management, data visualization, and cultural analytics.
Track 1: Analyzing data sets for strategic management
Track 2: Producing data-driven media content
Students learn how to investigate the alternative and hidden histories of media forms, technologies, and experiences. Drawing on contemporary media theory and innovative research methods, this focus area enables students to make connections between the development of traditional and new media forms to identify cultural patterns and innovations in media experience and expression.
Students learn how to investigate a range of critical and philosophical issues pertaining to the theory of media, the development of media technologies, and changing patterns of mediated cultural experiences. Drawing on a wide range of research in media aesthetics, genres, and cultures, courses provide students with a strong foundation in a theoretical approach to the study of media in contemporary culture.
Students gain experience in the use of new technologies in the service of informal learning. Courses explore how digital media and network technologies influence the nature of knowledge production, teaching and learning. Participatory media include hands-on use of new technologies for the purpose of storytelling and community engagement.
This area of study investigates the design and experience of digitally mediated communication with audiences in communal spaces such as museums, theme parks, and urban streets. Building on research in public art, pervasive computing, and the design of interactive experiences, courses enable students to identify the cultural implications of the proliferation of urban screens, interactive advertising, and information kiosks. Students learn skills of producing installations and designing interactive experiences for public audiences.
This area of study enables students to investigate the production and consumption of sound, music, noise, and silence. Students learn skills of audio production and sound design; they can experiment in the creation of radio and podcasting programs. This area also enables students to understand the development and changes in sound cultures throughout history.
Focusing on the creation of narratives that move across platforms, this area enables students to learn practices of multimedia storytelling. Students can investigate different forms of storytelling such as comics, novels, games, video, films, websites, and architecture. Students learn how to engage audiences as creative collaborators through the use of participatory and social media applications.
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