Colleen Macklin
Professor of Media Design
Email
colleen@newschool.edu
Office Location
Parsons Faculty Hotseat
Profile
Colleen Macklin is a game designer and a Professor in the school of Art, Media and Technology at Parsons School of Design. She’s interested in how games model and reveal ideologies through systems. At Parsons, she is the founder and co-director of PETLab, a design research lab that develops games for experimental learning and social engagement. PETLab projects include disaster preparedness games and sports with the Red Cross, the urban activist game Re:Activism and the physical/fiscal sport Budgetball. She is a member of the game design collective Local No. 12, known for the videogame Dear Reader and the social card game, The Metagame. She has co-authored (with John Sharp), Games, Design and Play: A detailed look at iterative game design (Addison Wesley Professional, 2016) and Iterate: Ten Lessons in Design and Failure (MIT Press, 2019). Colleen has a BFA in Media Arts from Pratt Institute, and an MA in International Affairs from The New School.
Portfolio
Current Courses
- Game Design as Play Design
PGTE 5500 - Fall 2026 - Core Studio Systems
PUDT 3100 - Fall 2026
Future Courses
- Percept&Game UX: ExpVirt Wld
GPSY 6456 - Spring 2027 - Thesis Studio 2
PGTE 5301 - Spring 2027 - Collab
PSAM 5550 - Spring 2027