Core Studio Environments
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Division: Parsons The New School for Design
School: School of Art, Media and Technology
Department: Digital Design
Course Number: PUDT 2200
Course Format: Studio
Location: NYC campus
Permission Required: No
This course introduces the relationships and approaches of interactive technologies and environments that make use of the body, data manipulation and visualizations, and immersive experiences. The use of interactive spaces will be discussed as students design and build multiple interactive projections, make use of motion sensing cameras (such as the Kinect), and explore projection mapping possibilities. For their final, students will propose and then build an interactive space within an assigned location. Students will continue their development in their design process through sketching and prototyping with pencil, software, and code. Students will approach interactive work with various inquiries, such as: What makes a space interactive? Does technology make a space interactive? Are the interdependencies of a space clearly visible? If not, what can be introduced into the space to reveal them? How is the students work situated within the historical and theoretical continuum? Students will conceive, plan, and develop an interactive space with an awareness of the importance of their role as a designer and developer, and question assumptions about what makes a space interactive. Emphasis is on a critical awareness of new technologies, an articulated design process, and creative engagement with the space and medium.
Open to: Bachelors degree in Design & Technology majors, sophomores only. Co-requisite: PUDT 2201 Core Lab Environments.
Open to Lang/Parsons BA/BFA students.
Open to Parsons students.
Open to Undergraduate students.