Collaboration Studio
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Including faculty, schedule, credits, CRN and location.

Level: Undergraduate, Graduate
Division: Parsons The New School for Design
School: School of Art, Media and Technology
Department: Art, Media & Technology
Course Number: PSAM 5550
Course Format: Studio
Location: NYC campus, Paris campus
Permission Required: No
Topics:
  • Design
  • Interactive Design
  • Exhibition Design
Description:
These are unique types of studio courses, pairing teams of students with industry partners to undertake real-world projects. The following will be offered in spring 2015.

QuadC: Students will learn to program using the openFrameworks toolkit, while developing projects with collaborators from six other universities. The course will meet over 4 weekends during the spring semester. Participation in QuadC will be required to join the annual AMT China trip.

Future Lab: Students will work with mobile experts from Rakuten to re-imagine our future life with the latest Internet of Things microcontroller from Intel. This collab is a production studio with in-class workshops on the tiny yet powerful Edison development platform.

Exhibit Design: This course will develop a series of design prototypes for a national traveling exhibit on incarceration, coordinated from The New School’s Humanities Action Lab's Global Dialogues project. The exhibit will be created by teams of students and community stakeholders, working with a common set of guidelines, goals and design framework.

The Future of Instrument Design: In this course, modified instrument designs, electronic sensors, gesture systems and pickup systems will be prototyped and tested. Miami New World Symphony will host a performance featuring student work. Prototype instruments and technology will be featured in additional concerts and workshops.

Interactive Spaces: This class will function as a primer and a workshop around creating site-specific, architectural, technology-based interventions. We will cover conceptual approaches, pragmatic concerns, and precedents in art and architecture. Our major focus will be around developing and prototyping concepts, which will include a range of technical and non-technical methodologies.

Playful Explorations: This course will explore playful technologies with the MIT Media Lab. It will begin with a shared introduction to the research at the Media Lab and at Parsons and will evolve into a set of small group projects based on student interest. These might include work involved in playful systems, biohacking, wearable technology, magic and perception and urban sustainability.

Good Drones: In this collab Good Drones LLC will facilitate classes that focus on identifying existing human centered problems and designing drones to solve them. The class will be focused on learning and applying Human Centered Design and Human Centered Interaction approaches. It combines practices used in service design agencies such as IDEO and the exploration and creation of drones.

Museum API [Paris]: Museums struggle to keep up with the needs of the many types of museum users. What if museums were more like an open platform, more like the web? We will design prototypes that extend one or more museums, treating the museum as a platform to build upon.

Course Open to: Degree Students with Restrictions
Course Pre/Co-requisites:
Open to: All School of Art, Media & Technology graduate and upper-level undergraduate degree students.
Restrictions:

Level

Open to Graduate students.

Campus

Open to Paris students.