Core Lab Environments
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Level: Undergraduate
Division: Parsons The New School for Design
School: School of Art, Media and Technology
Department: Digital Design
Course Number: PUDT 2201
Course Format: Studio
Location: NYC campus
Permission Required: No
This course provides production skills and processes for projects in Core Studio Environments

Creative Technology: Students will expand their knowledge and application of data, physical computing for interactive environments, projection mapping, motion sensing cameras, as well as objects and processes in a workshop-style class.

Game: The goal of this lab is to help students build a fundamental knowledge of Unity 3D, a free multiplatform 3D/2D game engine widely used in video games, apps, advertising, data visualization, and interactive installations. During the semester, the lab will also look at interfaces beyond the traditional keyboard and mouse, such as speech, single or multi touch, and gesture-based inputs.

Course Open to: Majors Only
Course Pre/Co-requisites:
Open to: Bachelors degree in Design & Technology majors, sophomores only. Pre-requisite: PUDT 2101 Core Lab Objects. Co-requisite: PUDT 2200 Core Studio Environments.


Open to Lang/Parsons BA/BFA students.

Open to Parsons School of Design students.


Open to Undergraduate students.


Open to Design and Technology students.

Open to Integrated Design Curriculum students.