History of Design and Technology: Lecture
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Division: Parsons The New School for Design
School: School of Art and Design History and Theory
Department: Art and Design History
Course Number: PLVS 2060
Course Format: Lecture
Location: NYC campus
Permission Required: No
- Design History, Theory & Criticism
- Media Studies
- Cultural Studies
This course examines the relationship between design and technology circa the 1950s to the present. Architecture and urbanism, game design, graphic design and illustration, integrated design, and interiors will be our touchstones as we explore the 'spectacularization' of technology in the contemporary period. A primary focus of the course will be uncovering the socio-political significance of design and representations of technology in film, television, video, and magazines. Topics may include: the rise of systems and games theory in the 1950s; technotopias of the late 1960s and 1970s; the relationship of design and technology to "Reaganomics" and weapon system discourses; the relationship between technology and death in total design environments; design and technology as the subject of contemporary art and exhibitions; as well as discourses of the past decade, specifically around the issues of ethics, sustainability, and the impact of design and technology on cultural literary. Pathway: Visual Studies
Open to: Bachelors degree in Communication Design, Design & Technology, and Integrated Design majors; others by permission of the School of Art and Design History and Theory. Pre-requisites: first-year university writing course and at least one prior history or methods course in art, media, film, or visual culture. Co-requisite(s): PLVS 2061 Recitation
Open to Undergraduate students.
Open to Communication Design students.
Open to Design and Technology students.
Open to Foundation students.
Open to Integrated Design Curriculum students.