Game Design 1
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Level: Undergraduate, Graduate
Division: Parsons The New School for Design
School: School of Art, Media and Technology
Department: Design and Technology
Course Number: PGTE 5500
Course Format: Studio
Location: NYC campus
Permission Required: No
This class is for students who are interested in game design and the creation of interactive experiences. The class focuses on game development - computer games and other types of games - through structured game design problems, exercises, lectures, and reading. The emphasis will be on an iterative design methodology, playtesting, user experience, and clear concept development. The goal of the class is to explore how design systems (in this case, games) support interactivity through meaningful play. This class focuses on the design of games and playful experiences, and will not focus on specific game programming techniques.
Open to: Masters degree in Design & Technology majors; non-majors with permission of program.
Open to Graduate students.