PUDT
3000
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201130
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Faculty:
Morry Galonoy
Prototyping is a means of realizing an idea in concrete form that can be assessed for viability in design, function, production, and usability. This course is structured to provide students with the option to develop a methodology for research, prototyping testing and implementing real-world interactive projects. The process of design will be articulated with the development and creation of variable iterations of a larger project concept. Multimedia design solutions, new media installation, performance-based work, game design, and multi-user interfaces are a few possible outcomes.Open to: DTC majors